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08/04/2003 Archived Entry: "Boulder Chase"

Got the caves for the idol room all done, based on the layout from the last entry. Also, I went ahead and made a crude altar for the idol, and scripted the boulder to chase the player once the idol is taken. The plan for now is to have a hole in the ground as one exit. The boulder will cover this hole, but this is also the shortest route. So, if players know how to avoid the boulder, they can, or if they allow the boulder to give chase, the exit will be sealed behind them, and they'll get a huge lead on the enemy. It's a one shot deal though. Once the hole is covered, it's covered for good.
Also, Garage got the temple nearly done, and I have it in the main map now. Sadly, he's having issues with work, and won't be mapping as much. It's a real shame since he did a great job with the temple so far. Real quality stuff. I added BlackAdder's tomb as well... he too will be off and on mapping as he is busy as well :/
So, all that's left as far as layout, is the sub area. Once that's completed, The map will be really playable. Well, stuff will still need to be scripted, but no more rooms and paths will need to be added. It'll be all adding details after that. Shield is working on the Sub stuff, and says he's close to being done.
As always, there's a lot to be done, but it's really starting to take shape now.
Replies: 2 comments
esse jogo vai ficar melhor com novos mapas
Posted by gabriel @ 08/29/2003 06:28 PM PST
hu, woooohooooo ! :D
cant await seeing the boulder in action \0/
Posted by nodgam @ 08/04/2003 10:20 AM PST