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11/01/2003 Entry: "Long time, no see."

Well, work, moving, and getting married has proven to be very time consuming. So much so, that I've more or less disappeared of the face of the Internet for some time. Fear not, because I have been working on the Indy project.

In fact, lots of stuff is done, and it's I could release an alpha now, but there's some stuff I want to add first. Mainly, detail in certain rooms. For example, crates and machinery in the axis base.

However, all of the scripting is done, the layout and main architecture brush work is done, all the objectives work, cameras work, info text is done, map is vising nice (good frame rates BTW), the sub model is in place and clipped, lighting is pretty much done, and on and on.

So, at this point, I'm adding some details, trying to finish this up for some play testing. Hopefully, when I get to the beta stage, I'll post some more screen shots. As it is, I'd like to focus soley on mapping :)

Replies: 1 Comment

Yay! Nice to hear everything's coming along. (You're lucky that there're no scripting problems...)

Posted by WeblionX @ 11/02/2003 06:21 PM PST

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