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07/13/2003 Archived Entry: "Don't go chasing waterfalls..."

Well besides the TLC reference, everything is going pretty well.

I've been squeezing in time to map when I can, but for anyone getting married, plan on not having any time to yourself for at least three weeks before the wedding, and one after. Flowers, food, venue, photographers, music, honeymoon, the list goes on. Just insane amounts of detail paid to everything under the sun.

So, this is the waterfall I got working today. I used particle studio for the mist at the bottom. Just some regular vertex deformation and scrolling shader manipulation on a patch for the waterfall itself. It looks really cool in game :)

Replies: 1 Comment

it doesnt work

Posted by MAs @ 07/23/2003 05:29 PM PST

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