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07/03/2003 Archived Entry: "Caves!"
Well, after screwing around enough with triangels meshes, I think I found a method for building caves I'm happy with. I'll have to post the method some time, although, to be honest, it's fairly straight forward. Basically, I built a floor of triangles. I pulled the triangle vertecies out, like on the terrain to make it look more "organic." Next, I made two sets of walls, and did the same pulling on trianlge corners, then finally the ceiling. The solution insn't as elegant as I'd like since trianlges overlap in many places, but I suppose the end justifies the means :)
Replies: 1 Comment
Patches!
Posted by WeblionX @ 07/04/2003 10:17 PM PST