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06/23/2003 Archived Entry: "Idol... day 2"
I decided to go with a higher poly model since players will be interacting with it.
Here are the screens of the newer version:
Same model, slightly updated skin... had to alter it a bit to flow better over the model. Just some basic photoshop adjustments.
Had to re-uv map it since the polys were all in a different place.
The lighting looks sorta bad on it... somewhat jaggy. I think I'll apply a shader to it later. Also it's an ASE now.. I'll have to change it to an MD3 at some point.